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AI Insights · Timothy · January 2022

Top 5 2D Realistic Games in Australia Q4 2021

In Q4 2021, the top 5 2D realistic games in Australia saw varied performance in weekly downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.

Top 5 2D Realistic Games in Australia Q4 2021

In Q4 2021, the top 5 2D realistic games on a unified platform in Australia demonstrated dynamic trends in weekly downloads, revenue, and active users. This analysis, based on data from Sensor Tower, highlights the performance of Evony, Rise of Castles: Fire and War, June’s Journey: Hidden Objects, 8 Ball Pool™, and Puzzles & Survival.

Evony from TOP GAMES INC. saw a significant increase in weekly revenue, peaking at approximately $200K in mid-December. Weekly downloads fluctuated, with a notable increase to around 9.5K by the end of December. Active users experienced a decline early in the quarter, reaching a low of 16.6K in mid-November before recovering to approximately 25.6K by the end of December.

Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED had a steady weekly revenue, peaking at around $111K by late November. Downloads were relatively low but saw an increase to around 3.4K in the final week of December. Active users remained stable, ranging from 14.3K to 17.9K throughout the quarter.

June’s Journey: Hidden Objects by wooga experienced fluctuations in weekly revenue, with a peak of approximately $94K in mid-October. Weekly downloads were modest, peaking at around 2.1K in late September and then maintaining a steady rate. Active users remained consistently high, averaging around 44K to 48K throughout the quarter.

8 Ball Pool™ from Miniclip.com showed a strong performance in weekly revenue, peaking at approximately $87K in mid-December. Weekly downloads were robust, reaching about 22.4K by the end of December. Active users consistently increased, peaking at approximately 375K in the final week of December.

Puzzles & Survival by BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED had steady weekly revenue, peaking at around $89K in early November. Weekly downloads were relatively low, with a peak of about 2.6K in late September. Active users remained stable, averaging around 6K to 7.6K throughout the quarter.

These insights, sourced from Sensor Tower, provide a comprehensive overview of the top 5 2D realistic games' performance in Australia during Q4 2021. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022